Recent Tutorials
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Implementation of L-System on Java Language
Introduction
Last time, I have explained the basic of Fractal and L-System.
Basically L-System is a one of many techniques that used to generate
fractal geometries. In this ...
Posted Jan 1, 2012 10:06 PM by William Salim
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Understanding Fractal and L-System
Introduction
Fractal and L-system have been around for many years. Some of them
are very simple and easy to create, and the others can be very complex.
This article ...
Posted Jan 1, 2012 10:18 PM by William Salim
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Creating Your Own 3D World Editor with JMonkeyEngine 2.0 (Part 5) – Fill Your World
Introduction
Until the 4th part of the articles, we have finished our
terrain editing feature of our world editor. We can alter the shape of
our terrain as we ...
Posted Jan 1, 2012 10:23 PM by William Salim
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Creating Your Own 3D World Editor with JMonkeyEngine 2.0 (Part 4) – Paint Your World
Introduction
At the last article, we have our terrain deformed by using the tools
we have created. Then if we look back at the second part, we have
prepared the ...
Posted Jan 1, 2012 10:28 PM by William Salim
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Creating Your Own 3D World Editor with JMonkeyEngine 2.0 (Part 3) – Reshape Your World
Introduction
At the last article, we already have our terrain rendered at out
application. We can create some different types of terrain. In my
application, I provide blank (flat) height ...
Posted Jan 1, 2012 10:32 PM by William Salim
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